TDP :: Setup Procedure

Version 1.0 - Jean-René Bédard - 17/12/2004 - Initial


This is the setup procedure that every programmer and artist that join the project must follow. We assume that you have a legit version of Half-Life 2.

1) Select “Play Games” in the Steam menu

2) Double-Click “Source SDK

3) Double-Click “Create a Mod

4) Select the option “Start a mod from scratch (recommended for multiplayer mods)” and click "Next"

5) Enter the mod information below “C:\troydp” and “troydp

Note : It is advised to create the mod in the directory "C:\troydp" to avoid any problems with path configuration and to be compatible with the rest of the team. If you don't have a C: drive, please map one as a virtual drive.

6) After the files are copied into the directory, set your VPROJECT variable :

6.1) To set your VPROJECT, first right-click “My Computer” and select the ‘Properties’ option. “My Computer” can be found on your desktop, in Windows Explorer, or in your Start Menu.
6.2) With the “System Properties” open, click the ‘Advanced’ tab.
6.3) At the bottom of the “Advanced” tab, click the ‘Environment Variables’ button.
6.4) The top part of the “Environment Variables” panel is the ‘User variables’ section. Click the ‘New’ button in that section.
6.5) In the “Variable name” box, type “VPROJECT”.
6.6) In the “Variable value” box, enter the directory location of your gamedata ex: “C:\Program Files\Valve\Steam\SteamApps\SourceMods\troydp”.
6.7) Click “OK,” to close all the panels. Your VPROJECT should now be set.

7) Dowload our latest data/code :

7.1) Download our latest Rawdata and Gamedata by following the "Update" procedure.

7.2) For artists only : Follow this to setup the shortcuts for the textures and models tools (vtex, studiomdl).

7.3)
For programmers only : Download the latest code.