TDP :: Setup Procedure
Version 1.0 - Jean-René Bédard - 17/12/2004 - Initial
This is the setup procedure that every programmer and artist that join the project
must follow. We assume that you have a legit version of Half-Life 2.
1) Select “Play Games” in the
Steam menu
2) Double-Click “Source SDK”
3) Double-Click “Create a Mod”
4) Select the option “Start a mod from scratch
(recommended for multiplayer mods)” and click "Next"
5) Enter the mod information below “C:\troydp”
and “troydp”

Note : It is advised to create the mod in the directory "C:\troydp"
to avoid any problems with path configuration and to be compatible with the
rest of the team. If you don't have a C: drive, please map one as a virtual
drive.
6) After the files are copied into the directory, set your
VPROJECT variable :
6.1) To set your VPROJECT, first right-click “My Computer”
and select the ‘Properties’ option. “My Computer” can
be found on your desktop, in Windows Explorer, or in your Start Menu.
6.2) With the “System Properties” open, click the
‘Advanced’ tab.
6.3) At the bottom of the “Advanced” tab, click
the ‘Environment Variables’ button.
6.4) The top part of the “Environment Variables”
panel is the ‘User variables’ section. Click the ‘New’
button in that section.
6.5) In the “Variable name” box, type “VPROJECT”.
6.6) In the “Variable value” box, enter the directory
location of your gamedata ex: “C:\Program Files\Valve\Steam\SteamApps\SourceMods\troydp”.
6.7) Click “OK,” to close all the panels. Your
VPROJECT should now be set.
7) Dowload our latest data/code :
7.1) Download
our latest Rawdata and Gamedata by following the "Update" procedure.
7.2) For artists only : Follow
this to setup the shortcuts for the textures and models tools (vtex, studiomdl).
7.3) For programmers only : Download
the latest code.